Huge collaborative database of audio snippets, samples, recordings, bleeps.
Repository containing heaps of cool game related graphics.
Quickly create unique sound effects by pressing a few buttons, excellent for prototyping.
High quality assets for your game, from 2D and 3D art to sound effects.
Repository offering a variety of open content assets.
A collection of free software and free culture resources for making amazing games.
A straightforward reference for inclusive game design, to ensure that games are just as fun for as wide a range of people as possible. **Recommended**
A Curated List of Game Network Programming Resources.
A curated list of gaming talks (development, design, etc).
A curated list of awesome Java frameworks, libraries and software.
A curated list of awesome Kotlin related stuff.
A list of Game Development resources to make magic happen.
Allows saving (animated) GIFs and PNGs from sequences of Pixmaps, with configurable dithering if needed.
High performance java based Entity-Component-System framework.
A Java entity system inspired by Ash & Artemis.
One of the most popular physics libraries for 2D games.
2D lighting framework that uses Box2D for raycasting and OpenGL ES 2.0 for rendering.
3D Collision Detection and Rigid Body Dynamics Library.
Expands how tinting can affect colors; also has many pre-written shaders.
Generate BitmapFonts of your desired size on the fly from lightweight .ttf font files.
Artificial Intelligence framework featuring Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines.
Adds support to gamepads and joysticks.
Adds Scene2D button input support, user configurable button mappings and hotplugging for LWJGL2.
Java Agent for debugging common issues, like objects not being disposed and constants such as Color.WHITE being modified.
Provides cross-platform support for native dialogs.
Provides cross-platform support for Facebook Graph API.
Cross-platform API for Firebase.
Cross-platform (only Desktop/Android) API for Firebase.
Game Analytics REST API client implementation for libGDX. Works on all backends.
Easy integration of gameservices, such as Google Play Games, Apple Game Center, and more.
GLTF 3D file format support (import/export), PBR shaders, and others advanced rendering.
Provides a GUI to design your rendering pipeline and shaders, and a library to easily incorporate them into your games.
Small library that allows C/C++ code to be written inline with Java source code.
A modern setup tool for libGDX that supports more backends and allows adding libraries with one click.
Advanced Cross Platform Audio Engine for libGDX based on MiniAudio.
Provides a cross-platform API for InApp purchasing.
Pure Data extension for libGDX.
Some goodies for better sound effects in libGDX.
Free Scene2D GUI skins.
Flexible post-processing shader visual effects based on libgdx-contribs-postprocessing.
A utility class that records a GIF and saves it automatically.
Lightweight framebuffer based lighting engine for libGDX.
Visual editor for complex 2D worlds and scenes with a runtime for libGDX.
Allows a developer to add a console (similar to how it is featured in Source games) to their game.
Easy to implement AABB collision detection useful for platformers and other simple 2D games.
Kotlin extensions and utilities for libGDX.
A plugin for IntelliJ IDEA and Android Studio that adds a number of libGDX features and tools, such as color previews and additional inspections for common mistakes.
A skeleton project for making new libraries, since they need different config.
A screen manager for libGDX supporting various transition effects
Provides lightweight utilities to draw high-quality MSDF (multi-channel signed distance field) text on libGDX.
World/level editor for 3D worlds with a runtime for libGDX.
Simple map generators based on various procedural content generation tutorials.
Packages your JAR, assets and a JVM for distribution on Windows, Linux and macOS.
A showcase of downloadable particle effects with live previews.
Radial menus for Scene2D that are highly flexible and easy to customize.
Free Scene2D.UI skins with example code, custom drawables, and experimental features.
Powerful gamepad implementation using SDL. Supports hundreds of controllers under the same mapping, rumble, and hotplugging.
A performant alternative to ShapeRenderer that avoids Batch flushing.
A java library for graph data structures and algorithms (including fast pathfinding).
Create skins for libGDX scene2d.ui with a graphical interface.
Skeleton-based animation tool that focuses specifically on 2D animation for games.
A thin wrapper which allows Java applications to access the Steamworks C++ API.
An alternative to libGDX's 9patch implementation that implements multiple stretch regions.
Like TypingLabel (below), but also supports styles, emoji, multiple fonts, clickable links, etc.
A simple way to pack and manage texture atlases for libGDX game framework.
Advanced 3D audio features for libGDX desktop users.
A libGDX Label that appears as if it was being typed in real time.
Allows to create nice looking UI in libGDX using scene2d.ui. Note this is not a UI editor.
Step-by-step guide through the abstract and complex universe of Fragment Shaders. GLSL.
Video tutorial series on making a complete Android game from scratch.
Video tutorial on enabling code hotswapping for libGDX projects to increase productivity.
Video tutorial on using libGDX to make a game launcher.
A tutorial on deploying libGDX games with JPackage via Gradle commands.
A series of videos going over the basics of libGDX.
Details how to create a mask using Pixmaps.
Architecture and design patterns for games.
A tutorial series on libGDX 3D using gdx-gltf.
Deploying to iOS in 2019 using RoboVM.
General tutorial on using JSON for storing data.
Big list of official unofficial tutorials.
Official libGDX wiki that contains a huge amount of information.
Discusses the pros and cons of different progress bar design techniques with examples.
Covers the basics of UI design in Scene2D, libGDX's premiere scene graph and layout toolkit.
Pixel-perfect smooth scrolling.
An excellent guide for beginners on how to create a game from scratch.